Strength: how physically mighty you are
(how much you can lift or carry or wield)
Constitution: how healthy and robust you are
(how much life (hit points) you'll have and how fast you'll heal)
Intelligence: how smart you are
(how well you comprehend magic)
Wisdom: how deep your understanding can be
(will you have an added insight to magic or monsters)
Focus: how well you can concentrate
(important to have in invoking spells)
Perception: how much you can see
(can you see hidden objects and people in dim light)
Dexterity: how agile you are
(can your fingers pick that lock, can you kick with out falling over)
Guile: how sneaky you are
(generally applicable to thievery skills)
Charisma: how likeable you are
(get better prices on goods, lead larger groups)
Luck: how lucky you are
(undeterminable and unknowable)

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