`LuxMan - A maze game for Linux' (2nd release) I have uploaded LuxMan 0.41 to sunsite. This is a maze game for Linux similar to the `Pac Man' arcade game. It uses SVGAlib (not X) and has soundcard support. New Features!: - VT switching! Can switch to/from the game at any time. - Easier customization! Most everything is now customizable without recompiling the source. See the new file `HOWTO.Modify' for details. Also see `README.Contrib' if you'd like to contribute to the LuxMan distribution. - Regeneration delay! There is now a delay between the time the ghosts reach `home' and the time they regenerate. - New collision routine! Now slightly harder for ghosts to kill you. No change for eating ghosts. - An improved (and much easier) main `scenario'. The original scenario is also included. - New program `luxchk' (LuxCheck) to check level files for consistency (replaces `mapchk'). - Can now quit game by pressing `q' or Ctrl-C. - Manpages for LuxMan and LuxCheck. There are two distributions: luxman-0.41.tgz # Source only, requires g++ 2.5.8 # (or 2.6.2), and SVGAlib 1.12 (or higher) luxman-0.41-bin.tgz # Statically linked binaries These files are currently in: sunsite.unc.edu:/pub/Linux/Incoming But will (hopefully) be moved to: sunsite.unc.edu:/pub/Linux/games/video This is the second public release. PLEASE let me know if this version does not work for you. I have fixed all reported bugs, but then, I have only received two bug reports! NOTE: You need at least a 1.1.50 kernel to run LuxMan. Send any comments, bug reports, etc. to: frankm@nuance.com Here is the LSM: Begin3 Title: LuxMan Version: 0.41 Entered-date: 29MAR95 Description: A maze game for Linux, similar to the `Pac Man' arcade game. Uses svgalib (not X) and has sound support. Features: Easy customization (add/modify levels, mazes, bitmaps, sounds, colors, etc.) without recompiling, multiple skill levels, digitized sound, VT switching. This is the source distribution. See `Platforms' for requirements. You DO NOT need the binary distribution if you get this file. Keywords: game, video, svgalib, sound, arcade, pacman Author: frankm@nuance.com (Frank McIngvale) rbtenis@ibm.net (Bruce Tenison) Maintained-by: frankm@nuance.com (Frank McIngvale) Primary-site: sunsite.unc.edu /pub/Linux/games/video 268kb luxman-0.41.tgz Alternate-site: Original-site: Platforms: Linux 1.1.50 or greater; svgalib 1.12 or greater; g++ 2.5.8 or greater; VGA card supporting 320x200x256 (Optional) soundcard capable of playback at either 11kHz or 8kHz Copying-policy: GPL End