Interface ChannelSender
- All Superinterfaces:
- Heartbeat
- All Known Implementing Classes:
- ReplicationTransmitter
The 
ChannelSender interface is the data sender component at the bottom layer, the IO layer (for layers
 see the Channel interface). The channel sender must support "silent" members, i.e., be able to send a message
 to a member that is not in the membership, but is part of the destination parameter- 
Method SummaryModifier and TypeMethodDescriptionvoidNotify the sender of a member being added to the group.
 Optional.Return the channel that is related to this ChannelSendervoidA channel heartbeat, use this method to clean up resourcesvoidNotification that a member has been removed or crashed.voidsendMessage(ChannelMessage message, Member[] destination) Send a message to one or more recipients.voidsetChannel(Channel channel) Set the channel that is related to this ChannelSendervoidstart()Start the channel sendervoidstop()Stop the channel sender
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Method Details- 
addNotify the sender of a member being added to the group.
 Optional. This can be an empty implementation, that does nothing- Parameters:
- member- Member
 
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removeNotification that a member has been removed or crashed. Can be used to clean up open connections etc- Parameters:
- member- Member
 
- 
startStart the channel sender- Throws:
- IOException- if preprocessing takes place and an error happens
 
- 
stopvoid stop()Stop the channel sender
- 
heartbeat
- 
sendMessageSend a message to one or more recipients.- Parameters:
- message- ChannelMessage - the message to be sent
- destination- Member[] - the destinations
- Throws:
- ChannelException- - if an error happens, the ChannelSender MUST report individual send failures on a per member basis, using ChannelException.addFaultyMember
- See Also:
 
- 
getChannel
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setChannelSet the channel that is related to this ChannelSender- Parameters:
- channel- The channel
 
 
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